Real-Time Hairstyle Project
This project was created during the Grooming Mentorship at Kreaktivate, guided by Francisco Catala.
Special thanks to Catala for his invaluable feedback!
https://www.artstation.com/franciscojosecatala
Textures: Crafted from scratch using XGen and baked in Marmoset Toolbag.
Haircard Placement: Done in ZBrush and Maya.
Rendering: Completed in Unreal Engine 5.
Credits
Main hairstyle concept: MyWitchery (Katrin Lanfire)
Head model: 3D Scan Store
Viking hairpin base model: Victoria Hofferson